Hawke is the long lost daughter of "Old Man" Caleb Schwartzwald. Whilst Hawke is most likely not her real name, it is what she has chosen to be called since she fled her home. She is as tight-lipped about her past as her father, but a few facts are known: she is a magic-user - and therefore prosecuted by the Empire. It can be inferred that after manifesting her powers, that she fled her home and father. Though the exact reason is still unknown. It could be that "Old Man" Caleb tried to force her to suppress her talents and that she rebelled; it could be that he tried to turn her over to the Templars of Sigmar; or it could be that she simply desired to learn more about her skills and set off into the wider world. Whatever the reason, she, like many of her ill-fame ilk, has come to Mordheim.
Hawke was the second NPC encountered by the players. All had reason to seek her: the Averlanders because her father had hired them to do so; the Carnival because the Carnival Master desired her as a wife; and the Witch Hunters because they wanted to consign her to the flames.
A three-way game was played (more to follow on that) with the Carnival of Chaos ultimately carrying her away. In the initial scenario, she was merely a marker, but has since joined with the nefarious carnival as a full time member...
Skills: Hawke starts with two spells rolled on the Lesser Magic table (in our campaign, she rolled Fires of U'Zhul and Sword of Rezhebel). Hawke may select from Speed or Academic skills whenever she acquires an advance.