Wednesday, June 8, 2016

Saturday Night Mordheim! Carnival of Chaos & Averlanders vs. The Pig-God

He who makes a beast of himself gets rid of the pain of being a man.
-Samuel Johnson


At last, it has come to this.  The unlikely alliance of the Averlanders and the foul Carnival of Chaos vs. the unspeakable Pig-God.  Will they prevail?  Or will they be devoured?  Below are the current standings of each warband and the stats for the Pig-God himself.


 +++THE PIG-GOD+++

The Pig-God is a mountain of unhallowed flesh, muscle and ravenous appetite: as merciless as he is powerful.


Name M WS BS S T W I A Ld
The Pig-God 6 5 2 6 5 6 3 3 9

Presence: 2

Equipment: Light Armor, Enormous Shield, Mace

Skills: none

SPECIAL RULES
Monster: The Pig-God is a Monster and follows all the normal rules for Monsters described in the Serene Annihilation Campaign rules.

Enormous Shield: At the end of each of the Pig-God's turns his controller may orient him in any direction (so long as he is not in close-combat).  The Pig God gains a 4+ armor save against any shooting attacks which would strike his forward 90 degree arc; against all other shooting attacks he gains a 6+ armor save.  The Pig-God has a 5+ armor save in close combat.




+++THE CARNIVAL OF CHAOS+++

+++HEROES+++

+++Carnival Master: The Great Hoodoo

M WS BS S T W I A Ld
4 4 4 3 3 1 5 1 8
Presence: 1
Experience: 34
Equipment: Pistol, Mace
Skills: Sorcery, Spell: Scabrous Hide
Injuries: none

+++Brute: The Jester

M WS BS S T W I A Ld
4 4 0 4 4 3 2 3 7
Presence: 1
Experience: 22
Equipment: Double-Handed Axe
Skills: Strongman
Injuries: Old Battle Wound

+++Brute: Pinhead

M WS BS S T W I A Ld
4 4 0 4 5 2 2 2 7
Presence: 2
Experience: 22
Equipment: Double-Handed Mace
Skills: Strongman
Injuries: none

+++Tainted One: The Fly

M WS BS S T W I A Ld
4 5 3 4 3 1 3 1 7
Presence: 1
Experience: 15
Equipment: Spear, Shield, Light Armor
Skills: Sprint
Injuries: Nervous Condition
Special Rules: Cloud of Flies

+++Pumpkinhead: The Scarecrow

M WS BS S T W I A Ld
4 3 3 3 4 1 3 1 7
Presence: 6
Experience: 11
Equipment: Heavy Armor, Shield, Sword
Skills: none
Injuries: none
Special Rules: Wraith-Type

+++HENCHMEN+++

+++The Stage-Hands: 3 x Brethren

M WS BS S T W I A Ld
4 4 3 3 3 1 3 1 8
Experience: 4
Equipment: Shield, Hammer
Special Rules: none

+++2 x Plague Bearers

M WS BS S T W I A Ld
4 4 3 4 4 1 4 2 10
Experience: 0
Equipment: none
Special Rules: Cloud of Flies, Stream of Corruption, Daemonic, Immune to Poison, Immune to Psychology, Cause Fear, Daemonic Aura, Daemonic Instability

+++2 x Nurglings

M WS BS S T W I A Ld
4 3 0 3 2 1 3 1 10
Experience: 0
Equipment: none
Special Rules: Cloud of Flies, Swarm, Daemonic, Immune to Poison, Immune to Psychology, Daemonic Aura, Daemonic Instability

+++STASH+++

190 GC

+++AVERLANDERS+++
+++HEROES+++

+++Captain: "Mad" Jack

M WS BS S T W I A Ld
4 4 3 4 3 1 3 2 9
Presence: 2
Experience: 41
Equipment: Heavy Armor, Helmet, Two-Handed Sword
Skills: Strongman
Injuries: Blind in one eye
Special Rules: Leader

+++Sergeant: Macgregor

M WS BS S T W I A Ld
4 5 3 3 3 1 3 1 7
Krampus: 4
Presence: 0
Experience: 14
Equipment: Light Armor, Sword, Shield, Helmet
Skills: none +2
Injuries: none

+++Bergjaeger: Fergus

M WS BS S T W I A Ld
4 2 5 3 3 1 3 1 8
Presence: 2
Experience: 18
Equipment: Long Bow, Dagger, Hunting Arrows
Skills: Quick Shot
Injuries: Head Injury: Frenzy
Special Rules: Set Traps

+++Squire: Dingwall

M WS BS S T W I A Ld
4 2 2 3 2 1 3 2 6
Presence: 0
Experience: 13
Equipment: Sword, Dagger
Skills: Combat Master, Dual-Wield
Injuries: Chest Wound

+++Tilean Marksman: "Bullseye"

M WS BS S T W I A Ld
4 3 4 3 4 1 3 1 7
Presence: 0
Experience: 21
Equipment: Light Armor, Helmet, Crossbow, Dagger
Skills: Dead Eye, Steady Hands, +2
Injuries: none
Special Rules: none

+++Ogre Bodyguard: "Fat Bastard" (hero)

M WS BS S T W I A Ld
6 4 3 4 4 3 3 3 8
Presence: 0
Experience: 11.5
Equipment: Light Armor, Sword, Armored Fist (club)
Skills: New Skill
Injuries: none
Special Rules: Cause Fear, Bull Charge, Slow Learner

+++HENCHMEN+++

+++Mountainguard x4

M WS BS S T W I A Ld
4 5 3 3 3 1 3 1 7
Experience: 5
Equipment: Shield, Sword
Special Rules: none

+++Mountainguard x2

M WS BS S T W I A Ld
4 5 3 3 3 1 3 1 7
Experience: 5
Equipment: Double-Handed Sword/Axe
Special Rules: none

+++STASH+++

6 x Dagger, True Mordheim Map
184 GC

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