He who makes a beast of himself gets rid of the pain of being a man.
-Samuel Johnson
At last, it has come to this. The unlikely alliance of the Averlanders and the foul Carnival of Chaos vs. the unspeakable Pig-God. Will they prevail? Or will they be devoured? Below are the current standings of each warband and the stats for the Pig-God himself.
+++THE PIG-GOD+++
The Pig-God is a mountain of unhallowed flesh, muscle and ravenous appetite: as merciless as he is powerful.
Name | M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|---|
The Pig-God | 6 | 5 | 2 | 6 | 5 | 6 | 3 | 3 | 9 |
Presence: 2
Equipment: Light Armor, Enormous Shield, Mace
Skills: none
SPECIAL RULES
Monster: The Pig-God is a Monster and follows all the normal rules for Monsters described in the Serene Annihilation Campaign rules.
Enormous Shield: At the end of each of the Pig-God's turns his controller may orient him in any direction (so long as he is not in close-combat). The Pig God gains a 4+ armor save against any shooting attacks which would strike his forward 90 degree arc; against all other shooting attacks he gains a 6+ armor save. The Pig-God has a 5+ armor save in close combat.
+++THE CARNIVAL OF CHAOS+++
+++HEROES+++
+++Carnival Master: The Great Hoodoo
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 4 | 4 | 3 | 3 | 1 | 5 | 1 | 8 |
Experience: 34
Equipment: Pistol, Mace
Skills: Sorcery, Spell: Scabrous Hide
Injuries: none
+++Brute: The Jester
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 4 | 0 | 4 | 4 | 3 | 2 | 3 | 7 |
Experience: 22
Equipment: Double-Handed Axe
Skills: Strongman
Injuries: Old Battle Wound
+++Brute: Pinhead
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 4 | 0 | 4 | 5 | 2 | 2 | 2 | 7 |
Experience: 22
Equipment: Double-Handed Mace
Skills: Strongman
Injuries: none
+++Tainted One: The Fly
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 5 | 3 | 4 | 3 | 1 | 3 | 1 | 7 |
Experience: 15
Equipment: Spear, Shield, Light Armor
Skills: Sprint
Injuries: Nervous Condition
Special Rules: Cloud of Flies
+++Pumpkinhead: The Scarecrow
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 3 | 3 | 3 | 4 | 1 | 3 | 1 | 7 |
Experience: 11
Equipment: Heavy Armor, Shield, Sword
Skills: none
Injuries: none
Special Rules: Wraith-Type
+++HENCHMEN+++
+++The Stage-Hands: 3 x Brethren
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 4 | 3 | 3 | 3 | 1 | 3 | 1 | 8 |
Equipment: Shield, Hammer
Special Rules: none
+++2 x Plague Bearers
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 4 | 3 | 4 | 4 | 1 | 4 | 2 | 10 |
Equipment: none
Special Rules: Cloud of Flies, Stream of Corruption, Daemonic, Immune to Poison, Immune to Psychology, Cause Fear, Daemonic Aura, Daemonic Instability
+++2 x Nurglings
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 3 | 0 | 3 | 2 | 1 | 3 | 1 | 10 |
Equipment: none
Special Rules: Cloud of Flies, Swarm, Daemonic, Immune to Poison, Immune to Psychology, Daemonic Aura, Daemonic Instability
+++STASH+++
190 GC
+++AVERLANDERS+++
+++HEROES+++
+++Captain: "Mad" JackM | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 4 | 3 | 4 | 3 | 1 | 3 | 2 | 9 |
Experience: 41
Equipment: Heavy Armor, Helmet, Two-Handed Sword
Skills: Strongman
Injuries: Blind in one eye
Special Rules: Leader
+++Sergeant: Macgregor
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 5 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
Experience: 14
Equipment: Light Armor, Sword, Shield, Helmet
Skills: none +2
Injuries: none
+++Bergjaeger: Fergus
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 2 | 5 | 3 | 3 | 1 | 3 | 1 | 8 |
Experience: 18
Equipment: Long Bow, Dagger, Hunting Arrows
Skills: Quick Shot
Injuries: Head Injury: Frenzy
Special Rules: Set Traps
+++Squire: Dingwall
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 2 | 2 | 3 | 2 | 1 | 3 | 2 | 6 |
Experience: 13
Equipment: Sword, Dagger
Skills: Combat Master, Dual-Wield
Injuries: Chest Wound
+++Tilean Marksman: "Bullseye"
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 3 | 4 | 3 | 4 | 1 | 3 | 1 | 7 |
Experience: 21
Equipment: Light Armor, Helmet, Crossbow, Dagger
Skills: Dead Eye, Steady Hands, +2
Injuries: none
Special Rules: none
+++Ogre Bodyguard: "Fat Bastard" (hero)
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
6 | 4 | 3 | 4 | 4 | 3 | 3 | 3 | 8 |
Experience: 11.5
Equipment: Light Armor, Sword, Armored Fist (club)
Skills: New Skill
Injuries: none
Special Rules: Cause Fear, Bull Charge, Slow Learner
+++HENCHMEN+++
+++Mountainguard x4
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 5 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
Equipment: Shield, Sword
Special Rules: none
+++Mountainguard x2
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 5 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
Equipment: Double-Handed Sword/Axe
Special Rules: none
+++STASH+++
6 x Dagger, True Mordheim Map
184 GC
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