My long suffering friend
We'll be reborn again
Right here where everything ends.
-Phoenix, by Satyricon
The nightmare of Fiddler's Green must be ended. A story of long ago where few stood against many. Four warriors stood alone against thousands. Whether in life, or in death, their light will be passed to all of those who follow in their footsteps.
The Fighter can take a tremendous amount of punishment, yet still deal out a respectable amount of damage. The main disadvantage of the Fighter is slow speed, vulnerability to magic and a less then stellar damage output when compared to other combat specialists.
The archetypal knight, the Freelancer is a human knight who has been disgraced and impoverished and forced to become a mercenary. Balanced skills with an ability to blend in make the Freelancer and ideal choice.
BLUE WHALE KNIGHT
A (possibly) undead warrior. A Blue Whale Knight idealizes the classic "tank:" heavy armor, slow speed and an incredible ability to absorb damage. Blue Whale Knights are bowed but unbroken, never suffering the effects of knocked down or stunned.
A dwarven warrior beyond compare, the Ironbreaker fights with runic weapons, heavy gromril armor and a determination that would put anyone to shame. An utterly relentless warrior.
Unnatural beings conjured by the flux between worlds, Pumpkinhead Warriors are Wraith-Type fighters who are incredibly tough, but have limited endurance.
The barbarian is similar to the fighter, but trades protection for damage output. Barbarians are faster than fighters, deal more damage - but are lightly or unarmored.
]These deranged northmen are matched only in their ferocity by their lust for blood. Insane cannibals, tthey desire only to slay and consume their enemies.
The Dwarf Slayer combines the resilience (and slowness) of the Fighter with the high damage output of the barbarian. All in a completely fearless (and unhinged) package.
Master of close-quarter combat, the Pitfighter excels in cramped city streets. Armed with unique weapons and skills, the Pit fighter is a match for any opponent.
The Witch Elf is fast, lethal and precise. Her craving for blood leads her to recklessness, but her speed is beyond compare.
The Ranger is a master of subterfuge, stealth and ranged combat. That is not to say he/she is hopeless in close combat either.